玩家评分: 6.5

拥有
岁月
Tempus

桌游极客排名: 2319

本月排名变化: 14

玩家评分: 6.5

玩家人数: 3 - 5 (最佳: 4人)

时长: 60-120 分钟

难度: 2.8 (中度策略)

适合年龄: 14+

专业评分: 6.06

语言依赖:

少量依赖

出版年份: 2006

出版商:

| Cafe Games | Pro Ludo | PS-Games

设计师:

| Martin Wallace

美工:

| Eckhard Freytag | Ron Magin

桌游类别:

|文明建设 |区域建设

文明建筑游戏终于在两小时内建成了。 Tempus在模块化板上播放,每个地块上都有一系列风景,以确保每场会议都有不同的游戏。每一回都会将玩家的技术进步向前推进,从火灾开始,到现在结束。“玩家不断面对艰难的选择,争取技术优势或更好地在游戏机上定位。这款游戏具有技术升级的橡皮筋技工,玩家可以在每一回合结束时赶上领导者的进步,并向前发掘,以利用所发现的任何新技术。这使得球员不断的检查,同时通过给予一个边缘化的奖励下一轮的规划。“#10;

Tempus展示一个简单的无缝战斗机械师与Idea卡的微妙的战争雾。每张卡都是双重目的的。使用卡片进行战争意味着放弃Idea卡可以授予的额外功能。或者你可能只想坚持到他们的技术进步。

User review Set up: The game contains twelve map tiles. Each map tile is made of one hexagon surrounded by six hexagons. Each tile will have a mixture of any or all of five types of terrain: grasslands, farmlands, mountains, woods, and hills. Each player gets a Player Aid card, selects a color of people tokens and places the era cube of the matching color on The Era Starting Box on the Progress Column part of the game board. A starting player is selected. Some tiles are placed contiguously on the game board (the number of tiles depends on the number of players) one at a time in turn order. Each player, in turn, places three of their people tokens on the game board contiguously. The game is now ready to begin. Game play: Players should note which terrain will be worth Progress Points at the end of the era. Progress Points are the number of hexes occupied of the scoring terrain by one’s token plus the number of city tiles plus the value of all eligible Idea Cards. The player or players with the most Progress Points will advance to the new era and get an advantage over the other players. In turn, a player may: - Move people - Have babies (increase the number of people tokens on the game board) - Have a fight (initiate the diceless combat system against another player) - Have an idea (draw chance cards) - Build a city (replace people tokens with a city tile) After all the players have used all of their turns the era has ended. If this not the first round then all the players’ Era Cubes are advanced to the level of the leader(s). Progress Points are then compared and the leader(s) advance to take advantage of one’s newest ability. The game is over after ten eras. Victory Points are the total of number of non-mountain hexagons occupied by one’s tokens plus the values of one’s cities plus three points for advancing to the final era. The player with most Victory Points is the winner.

牌套信息

56 x 87mm (2 1/4" x 3 1/2")