玩家评分: 7.1

拥有

购买实体版桌游

淘宝购买
可可亚
Cacao

桌游极客排名: 695

本月排名变化: 6

玩家评分: 7.1

玩家人数: 2 - 4 (最佳: 3人)

时长: 45 分钟

难度: 1.82 (毛线)

适合年龄:

专业评分: 6.79

语言依赖:

无依赖

出版年份: 2015

出版商:

| 玩乐小子(中文)

设计师:

| Phil Walker-Harding

美工:

| Claus Stephan

桌游类别:

|经济 |农业 |区域建设

可可是一个平铺游戏,将玩家沉浸在“神的果实”的异国情调世界中。作为你们部落的首领,你必须通过可可的种植和贸易来引导你们的人民繁荣昌盛。并且要做到这一点,你需要把它们尽可能的最好的方式工作。

在游戏中,每个玩家都有一个平铺的工人瓦片,每个工人的数量瓦片的一面从瓦片变为瓦片。游戏区起始只有几个丛林瓷砖:可可场和小市场;两个丛林瓦片面朝上放置,剩下的丛林瓦片堆叠成一个平铺桩。在玩家轮到时,她将一个工作砖放在与一个或多个丛林瓦片相邻的板上然后(如果两个工作砖在空白的空间旁边),则将其中一个丛林瓦片添加到该空间的播放区域。然后她的工作人员忙着交付他们的努力结果:如果你把工人放在可可场旁边,你会收到一个或两个可可标记每个工人;如果他们在市场旁边,你可以选择以每个工人的价格出售一个可可标记;如果在井旁边,你会收到水;如果在寺庙旁边,他们站起来看起来很好,直到游戏结束;等等。然后,她的手从她的个人甲板上拿起三块工作砖。“一旦所有玩家都使用了所有的工作砖,游戏就结束了。玩家根据自己的供水情况得分(或失分),每个寺庙都奖励无论哪位玩家将最多的工人送到该玩家身上。最后,谁收集了最多的金牌。“#10;

Cacao is a tile-placement game that immerses players in the exotic world of the "fruit of the Gods". As the chief of your tribe, you must lead your people to prosperity through the cultivation and trade of cacao — and to do that, you'll need to put them to work in the best way possible. In the game, each player has an individual deck of square worker tiles, with the number of workers on each side of the tile varying from tile to tile. The playing area starts with only a couple of jungle tiles in play: a cacao field and a small market; two jungle tiles are laid face up, and the remaining jungle tiles stacked as a draw pile. On a player's turn, he places one of her worker tiles on the board adjacent to one or more jungle tiles already in play, then (if two worker tiles are next to an empty space) adds one of the jungle tiles to the playing area in this space. Her workers then get busy and deliver the results of their effort: If you placed workers next to a cacao field, you receive one or two cacao markers per worker; if they're next to a market, you can choose to sell one cacao marker per worker at the listed price; if next to a well, you receive water; if next to a temple, they stand and look good until the end of the game; and so on. He then refills her hand from her personal deck to three worker tiles. Once all players have used all of their worker tiles, the game ends. Players score (or lose) points based on their water supply, and each temple rewards whichever players sent the most workers to it. In the end, whoever has collected the most gold wins.