玩家评分: 7.8

拥有
自由或死亡:美国暴动
Liberty or Death: The American Insurrection

桌游极客排名: 1299

本月排名变化: 5

玩家评分: 7.8

玩家人数: 1 - 4 (最佳: 4人)

时长: 180-360 分钟

难度: 4.08 (重度策略)

适合年龄: 14+

专业评分: 6.44

语言依赖:

大量文本需要阅读

出版年份: 2016

出版商:

| GMT Games

设计师:

| Harold Buchanan

美工:

| Charles Kibler | Terry Leeds | Rodger B. MacGowan

格林尼治标准时间第五卷的COIN系列让我们重返美国爱国者与其父母英国政府的斗争。美国革命,自由或死亡独特的多方面对待:美国暴动将在红色和蓝色步兵冲突,印度袭击,欧洲政治,英国对海洋的控制,法国干预和宣传战争

建立了COIN系列创作者Volko Ruhnke和系列设计师Jeff Grossman,Brian Train,Mark Herman和Andrew Ruhnke设计师哈罗德·布坎南的好作品,将他对美国革命时期的认识应用于新形式构建一个国家的斗争。 COIN系列开发人员Mike Bertucelli继续他的这个项目的工作,Volko Ruhnke是一名积极的顾问。

自由或死亡:美国暴动具有与格林尼治标准时间安第斯山脉古巴Libre相同的卡片辅助反叛乱游戏系统,遥远的平原,湖中的火焰和高卢战争,带有一系列扭曲,将“CIN系列”带到了18世纪,其中包括:

由华盛顿,Rochambeau,克林顿和约瑟夫·布兰特等领导人领导的辉煌的中风。非正规部队(爱国者民兵和印度战争党)常规部队(英国和法国常客和爱国者大陆)进行战斗和小规模的线路步兵

Rabble Rousing,Skirmished,Tories,可变法国条目和Indian Raids

英法两国海军承诺的可变影响法国封锁混淆英国计划法国融资选择,为爱国者的战争努力一个大甲板110 +卡伟大的播放品种

具有周期事件或随机选项的短期,中期和长期场景。

自由或死亡中的每个派系都带来新的能力和挑战:

作为英国人,你必须处理大范围地区的一场暴动。随着海洋的控制(至少直到法国到达),您具有极大的灵活性,可以随意移动到海岸和城市。你会召集保守派来支持你的努力。他们会和你一起去战斗,但他们需要你的封面。您可以控制任何您选择的空间,但您无法回答地图上的每一个威胁。印度人将与你一起工作,但像保守派一样,当爱国者变得侵略时,需要你协调和保护他们。在Gage,Howe,然后是克林顿的领导下,如果星星一致,你将能够击败一个潜在的决定性辉煌的中风。每个领导人为战争工作带来新的东西。如果你能打出决定性的打击和赢得一天,你将能够建立支持,减少反对意见。如果在殖民地争夺法国人的选择,那就很难过上去!

像爱国者一样,你最初没有足够的力量抵抗英国军队。你将需要选择你的战斗,并最初将民兵传播到关键地区。随着时间的推移,你可以训练大陆的武力来接受英国的常客。在此之前,Rabble发誓和法国人一起挑战英国统治地位。与英国的小规模冲突使他们的住宿昂贵。法国人在需要时会在那里吗?说服当地人口给你资源,以保暖。观看边界上的印第安人,因为如果他们发展自己的力量没有得到回报,你赢得了无论英国人会发生什么,赢得比赛。

作为印度球员,你选择了两个与英国人对抗的罪恶。你将与​​他们一起努力,使用Raids降低反对意见,但是您将通过收集部队和建设村庄来发展您的足迹。英国人可以帮助你保护他们免受爱国者的伤害,反之也可以帮助英国人控制该地区。战争主任约瑟夫·布兰特(Joseph Brant)和后来的战争总长咕咕咕咕咕噜让你有能力与你的战争方面进行决定性的攻击,但是值得让你的村庄暴露在爱国者的攻击之下?

作为法国人,你有能力成为英国在北美一边的刺。随着Hortalez Rodrigue et Cie公司的成立,为了爱国者的资源,您可以资助叛乱。您的代理商可以在魁北克省及其周边提供援助,您可以方便私人从英国窃取资源。当您与爱国者签署“联盟条约”时,您可以将法国常客带到美国三月号并进行战斗。你也可以增加法国海军干预,封锁城市,与英国人一起海上和小规模移民。

与早期的COIN系列卷,自由或死亡的玩家:美国暴动将面临困难的战略决定与每张卡。创新的游戏系统将政治,文化,经济事务与军事等暴力和非暴力的命令和能力顺利融合。抢劫,印度袭击,劝说,海军压力,马克思,轻蔑,交易,冲突和觅食等方面有更多的选择。流程图随时可以运行任何一个玩家,玩家和玩家的纸牌,2人,3人或4人的体验同样得到支持。

COMPONENTS

22“ x 34“安装游戏板。一个110多张纸牌的甲板。 150多种红色,绿色,棕褐色,蓝色和白色的木制玩具,有些压花。 6个黑色和6个白色的木制典当。 4折的派系球员援助单。

2折非玩家派系援助单。

2序列表。随机空间表。一张标记。 。规则手册#&10; 。剧本#&10; 4 6面骰子

设计师:Harold Buchanan系列开发商:Mike Bertucelli

SOLITAIRE系统开发商:Orjan Ariander

MAP ART:Terry Leeds

COUNTER ART:Charles Kibler,特里利兹和马克西蒙尼奇

时间尺度:冬季季节之间的运动一年

地图规模:区域运动

玩家人数:1到4

&#10 :GMT网站)

Volume V in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government. A unique multi-faction treatment of the American Revolution, Liberty or Death: The American Insurrection will take 1 to 4 players between lines of clashing red and blue infantry, Indian raids, European politics, British control of the seas, French intervention, and the propaganda war. Building off the good works of COIN Series Creator Volko Ruhnke and Series Designers Jeff Grossman, Brian Train, Mark Herman, and Andrew Ruhnke Designer Harold Buchanan applies his knowledge of the American Revolutionary period to take a new look at the struggle that built a nation. COIN Series Developer Mike Bertucelli continues his work on this project and Volko Ruhnke is an active advisor. Liberty or Death: The American Insurrection features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, A Distant Plain, Fire in the Lake and Gallic War with a set of twists that take the COIN Series to the 18th Century, including: Brilliant Strokes that trump initiative (Led by leaders like Washington, Rochambeau, Clinton and Joseph Brant) Irregular troops (Patriot Militia and Indian War Parties) Regular troops (British and French Regulars and Patriot Continentals) for battles and skirmishes with line infantry Rabble Rousing, Skirmishing, Tories, variable French entry, and Indian Raids Variable impact of naval commitments between the British and French French blockades to confound British plans French financing options to feed the Patriot’s war effort A large deck of 110 + cards for great play variety Short, medium, and long-length scenarios with period-event or random options. Each faction in Liberty or Death brings new capabilities and challenges: As the British, you have to deal with an Insurrection across a massive region. With control of the seas (at least until the French arrive), you have extreme flexibility and can move across the coast and cities at will. You will muster Tories to support your efforts. They will march with you to battle, but they need your cover. You can control any space you choose, but you cannot answer every threat on the map. The Indians will work with you but, like the Tories, will need you to coordinate and protect them when the Patriots become aggressive. With the leadership of Gage, Howe, and then Clinton, you will be able to strike a potentially decisive Brilliant Stroke if the stars align. Each leader brings something new to the war effort. If you can strike the decisive blow and Win the Day you will be able to build Support and reduce Opposition in short order. If the option to Battle the French in the Colonies presents itself, it will be hard to pass up! As the Patriots, you initially aren’t powerful enough to counteract the British Army. You will need to pick your battles and initially spread the Militia to key areas. Over time you can train a force of Continentals to take on the British Regulars. Until then, Rabble-rouse and work with the French to challenge British dominance. Skirmish with the British in small numbers to make their stay expensive. Will the French be there when you need them? Persuade the local population to give you resources to keep the heat up. Watch the Indians on the Frontier because if they develop their forces unanswered you won’t be able to win the game regardless of what happens with the British. As the Indian player, you have selected the lesser of two evils in aligning with the British. You will work with them to lower Opposition using Raids but you will be developing your footprint by Gathering forces and building villages. The British can help you to protect them from the Patriots and in return you can assist the British in controlling the region. War Chief Joseph Brant and later War Chief Cornplanter give you the ability to mount a decisive attack with your War Parties but will it be worth exposing your villages to Patriot attack? As the French, you have the ability to be the thorn in the side of the British in North America. With the Hortalez Rodrigue et Cie Company, formed to feed the Patriots resources, you can fund the Insurrection. Your agents can rally assistance in and around Quebec and you can facilitate privateers to steal resources from the British. When you sign the Treaty of Alliance with the Patriots, you can bring French Regulars to America to March and Battle. You can also increase French Naval Intervention, Blockade Cities, move Regulars by sea and Skirmish with the British. As with earlier COIN Series volumes, players of Liberty or Death: The American Insurrection will face difficult strategic decisions with each card. The innovative game system smoothly integrates political, cultural, and economic affairs with military and other violent and non-violent Commands and capabilities. Rabble-rousing, Indian Raids, Persuasion, Naval Pressure, Letter of Marque, Looting, Trading, Skirmishing, and Foraging and more options are available. Flow charts are at hand to run any faction short a player—solitaire, 2-player, 3-player, or 4-player experiences are equally supported. COMPONENTS A 22” x 34” mounted game board. A deck of 110+ playing cards. 166 red, green, tan, blue, and white wooden playing pieces, some embossed. 6 black and 6 gray wooden pawns. 4 foldout Faction player aid sheets. 2 foldout Non-player Faction aid sheets. 2 Sequence sheets. A Random Spaces sheet. 2 sheets of markers. Rulebook. Playbook. 1 black six-sided die 3 blue six-sided dice marked 1-3 twice. 3 red six-sided dice marked 1-3 twice. 9 plastic leader stands. DESIGNER: Harold Buchanan SERIES DEVELOPER: Mike Bertucelli SOLITAIRE SYSTEM DEVELOPER: Orjan Ariander MAP ART: Terry Leeds COUNTER ART: Charles Kibler, Terry Leeds, and Mark Simonitch TIME SCALE: One year per Campaign between Winter Quarters MAP SCALE: Area movement NUMBER OF PLAYERS: 1 to 4 (source: GMT website)