玩家评分: 8.3

拥有
美国独立战争
The U.S. Civil War

桌游极客排名: 1929

本月排名变化: 24

玩家评分: 8.3

玩家人数: 2 (最佳: 2人)

时长: 150-360 分钟

难度: 3.87 (重度策略)

适合年龄:

专业评分: 6.20

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2015

出版商:

| GMT Games

设计师:

| Mark Simonitch

美工:

| Rodger B. MacGowan | Mark Simonitch | Thure de Thulstrup

美国内战是美国内战的双人战略级战争游戏。游戏涵盖了整个战争从1861-65在一个大的30“ x 44“美国东南部的地图区(2座地图)。在冬季和夏季两个月内,转弯代表了3个月,每轮有4个行动阶段。军事力量代表着将军和实力(SP)。每个SP代表约5,000名士兵。游戏机制强调战略,机动和领导能力,但细节如铁杆,海军战斗,领导促销,堡垒和商业攻略都包括在内。

包含在1861年,1862年和1863年的更短的场景

10号;埃里克·李史密斯的内战(VG)和马克·赫尔曼(Mark Herman)的人物(AH和GMT)将会看到这个游戏和这两个基准游戏之间的很多相似之处。这两个精彩的游戏激发了这个游戏中使用的许多规则和概念。

目录:

•规则手册

•两个安装的地图(“30 x”44游戏区域)&三个模切计数器(9/16“玩具”)•两个相同的11“ x 17“玩家援助卡&#10&•三个8.5“ x 11“情景卡

•一张30张特别行动牌

时间规模:每期2-3周; 4次行动阶段每转

MAP规模:每英里24英里

单位规模:每个力量点= 5,000男子玩家人数:2

设计师&开发商:Mark Simonitch

MAP ART:Mark Simonitch

COUNTER&卡片艺术:马克西蒙尼奇& Rodger B. MacGowan

(来源:GMT网站)

规则

FAQ

The U.S. Civil War is a 2-player strategic-level war game of the American Civil War. The game covers the entire war from 1861-65 on a large 30” x 44” map area (2 mounted maps) of the Southeastern United States. Turns represent 3 months during the winter and 2 months during the summer, with four Action Phases to each turn. Military forces are represented by generals and strength-points (SPs). Each SP represents approximately 5,000 soldiers. Game mechanics stress strategy, maneuver and leadership but details like ironclads, naval battles, leader promotions, forts, and commerce raiders are included. Shorter scenarios are included that cover just 1861, 1862 and 1863. Players of Eric Lee Smith’s The Civil War (VG) and Mark Herman’s For the People (AH and GMT) will see many similarities between this game and those two benchmark games. Those two wonderful games inspired many of the rules and concepts used in this game. CONTENTS: • a rules booklet • Two mounted maps ("30 x "44 play area) • Three die-cut counter sheets (9/16" playing pieces) • Two identical 11” x 17” Player Aid Cards • Three 8.5" x 11" scenario cards • One deck of 30 Special Action Cards TIME SCALE: 2-3 weeks per Phase; 4 Action Phase per turn MAP SCALE: 24 miles per hex UNIT SCALE: Each Strength Point = 5,000 men NUMBER OF PLAYERS: 2 DESIGNER & DEVELOPER: Mark Simonitch MAP ART: Mark Simonitch COUNTER & CARD ART: Mark Simonitch & Rodger B. MacGowan (source: GMT website) RULES FAQ