Ortus Regni是英国历史悠久的盎格鲁 - 撒克逊时期的灵感来源的小说卡片游戏。与伯尔斯交战的时期,声称他们可以建立的任何土地,建立起来,培养强大的附庸,战斗和进行无休止的政治斗争。所有的维京人不仅漫游海洋,而且是土地。这是一个真正的黑夜时代。还是吗持续600年,直到诺曼征服1066年,这个时代决定了将成为英国的伟大王国的未来。
在开始之前设计你的伯爵甲板是游戏的关键特征之一。 Ortus Regni是一个甲板设计游戏,而不是一个甲板建设游戏也就是说,您完全可以控制甲板,您将在Ortus Regni的游戏中开始玩。有几个规范的Ortus Regni甲板设计理念存在,如主甲板,陆军(陆地)甲板,政治甲板或者使者(僧侣)甲板,以及更多的;但这些概念只是您设计选项的开始。你放在一起的伯爵甲板可以是几个概念的微妙混合物,或者是完全不同和不同寻常的东西。你在Ortus Regni的对手将可以访问与他们完全相同的卡片卡设计自己的Earl Decks玩游戏。所以这一切都归结于你的选择和你的策略!即使您发现自己针对的是您没有预料到的Earl Deck设计,在游戏中也可以使用Zig和zag的战术空间。如果你打好甲板,你可能会拿出一个意想不到的胜利。
Ortus Regni is a novel card game inspired by the late Anglo-Saxon period of English history. A time of warring Earls, claiming whatever lands they could... establishing fiefs, cultivating powerful vassals, fighting and engaging in endless political struggles — all while Vikings roamed not just the sea, but the land. It is truly a Dark Age. Or is it? Lasting for 600 years, until the Norman Conquest of 1066, this era decided the future of a great kingdom that would become England. Designing your Earl Deck before play begins is one of the key features of the game. Ortus Regni is a deck-design game, rather than a deck-building game — that is, you are entirely in control of the deck that you will begin play with in a game of Ortus Regni. Several canonical Ortus Regni deck design concepts exist — such as a Lord deck, an Army (Land) deck, a Politics deck, or an Emissary (Monk) deck, and more — but such concepts are only the start of your design options. The Earl Deck you put together can be a subtle hybrid of several concepts, or something entirely different and unusual. Your opponents in Ortus Regni will have access to exactly the same suite of cards that you do when they design their own Earl Decks for game play. So it all comes down to your choices and your strategies! There is also tactical space during a game to zig and zag, even if you find yourself against an Earl Deck design that you did not anticipate. You might pull out an unexpected win nonetheless if you play your deck well.