玩家评分: 7.4

拥有
和谐帕米尔
Pax Pamir

桌游极客排名: 1900

本月排名变化: 16

玩家评分: 7.4

玩家人数: 2 - 5 (最佳: 4人)

时长: 60-120 分钟

难度: 3.69 (重度策略)

适合年龄: 12+

专业评分: 6.21

语言依赖:

少量依赖

出版年份: 2015

出版商:

| Sierra Madre Games

设计师:

| Phil Eklund | Cole Wehrle

美工:

| Sir John Tenniel | Cole Wehrle

随着拿破仑的垮台,英国东印度公司将它的贸易从好望角转移到香港市场。印度位于这个庞大的帝国网络的中心,帝国的潮流贯穿其港口,将远东与欧洲市场挂钩,并授予英国虚拟控制次大陆的巨大财富。然而,“皇冠宝石”帝国远远不能安全。“在西伯利亚的森林和亚洲的草原之间,俄罗斯帝国的速度超过了美国西方先驱者的速度。世界上最大的国家的这种扩张主义在英国在印度持有,每年投放更长的阴影。在中亚的缓冲地区,测量师,冒险家,工业家和政府机构都穿越了所有寻求操纵拜占庭地方政治的道路。在帕米尔山脉的阴影下,这个舞台被设定为一个游戏,定义了19世纪和现在的全球权力的极限。在帕米尔派克,两到五名球员承担阿富汗部落领导人在“大游戏”中冒险殖民地力量的作用。如果俄罗斯,大英帝国或阿富汗能够实现至高无上,那么这个帝国最具影响力的玩家就会赢得胜利。

With the fall of Napoleon, the British East India Company plied its trade unchecked from the Cape of Good Hope to the markets of Hong Kong. India stood at the center of this sprawling imperial network, and the currents of empire ran through its ports, tying the Far East with European markets and awarding the British virtual control of the vast wealth of the subcontinent. However, the "crown jewel" of the empire was far from secure. Across the forests of Siberia and the steppes of Asia, the Russian Empire advanced at a rate exceeding even the pace of America's western pioneers. This expansionism by the world’s largest nation loomed over British holdings in India, casting a longer shadow each year. In the buffer region of central Asia, surveyors, adventurers, industrialists and government agents crossed paths, all seeking to manipulate the byzantine local politics. There, in the shadow of the Pamir Mountains, the stage was set for a game that would define the limits of global power in the 19th century and the present day. In Pax Pamir, two to five players assume the role of Afghan tribal leaders navigating the winds of colonial power in "The Great Game". If either the Russian, British Empire, or Afghan is able to achieve supremacy, the player with the most influence in that empire wins.