玩家评分: 6.3

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Middle East Battles: El Arish '67

桌游极客排名: -1

本月排名变化: -NaN

玩家评分: 6.3

玩家人数: 2 (最佳: 2人)

时长: 180 分钟

难度: 3 (重度策略)

适合年龄: 12+

专业评分:

语言依赖:

少量依赖

出版年份: 2004

出版商:

| Decision Games (I)

设计师:

| Ty Bomba | Joseph Miranda

美工:

| 暂缺

桌游类别:

|现代战争 |战争

桌游机制:

|板块战争游戏

暂缺

The Middle East Battles: Suez '56 & El Arish '67, are two games in one that depict an operational simulation of mid-20th century warfare in and near the Sinai peninsula. Both games in the system represent, in two-player format, a clash between two or more of the important military powers in that region during the middle third of that century. The playing pieces represent the actual units that participated, or could have participated, in those battles, and the maps show the militarily significant terrain over which the units fought or could have fought. The El Arish '67 battle game simulates the initial Israeli onslaught into the Sinai, which led to their spectacular triumph over the Egyptians a few days later. This opening battle could've gone much better for the Egyptians. They had actually planned a strong mechanized counterattack, but their high command lost their nerve at the last moment and ordered a general withdrawal instead. In the game, the Egyptian player has both those options available to him. Published in Strategy & Tactics magazine #226 - Jan/Feb 2005. Game Scale: Game Turn: 6 hours Hex: 1 mile / 1.6 kilometer Units: Company to Brigade Game Inventory: One 22 x 34" full color mapsheet One dual-side printed countersheet (280 1/2" counters - 110 for El Arish '67, 101 for Suez '56, 30 errata/variant for The East is Red, 39 errata/variant for Dixie) One 16-page Middle East Battles rulebook Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 2-10 Hours