玩家评分: 6.7

拥有
金斯波特节
Kingsport Festival

桌游极客排名: 2068

本月排名变化: 20

玩家评分: 6.7

玩家人数: 3 - 5 (最佳: 4人)

时长: 90 分钟

难度: 2.62 (中度策略)

适合年龄: 12+

专业评分: 6.13

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2014

出版商:

| Black Monk | Devir | Giochi Uniti

设计师:

| Andrea Chiarvesio | Gianluca Santopietro

美工:

| Alan D'Amico | Maichol Quinto | Demis Savini

桌游类别:

|骰子 |梦幻 |恐怖 |小说题材

那火焰的柱子火山喷发。燃烧并不是温暖,而只是死亡和腐败的危险。 &ndash的;节日,H.P.洛特维奇,1923年#在金斯波特的难以想象的黑暗中,沉默的流浪者被召到亵渎的庆祝活动。他们的目标:援引不可思议的恐怖!恐惧恐惧不是这个世界或任何其他的而是从星星之间的空间要求你提交。与此同时,不情愿的调查人员试图阻止阿卡姆黑暗历史上这个令人震惊的一章。作为这些阴谋邪教组织的大祭司,你必须统治这个城市。你会引用宇宙生物和不洁净的神来接受他们的“礼物”,但是你必须注意保护你的理智,阻止那些试图阻止你的调查人员。这一次,你是坏人。为什么要解决较小的罪恶?金斯波特节是霍华德飞利浦Lovecraft的恐怖世界中奇怪的邪教游戏,持续12轮,分为六个阶段。所有的邪教徒都会掷骰子,最低的一笔钱就会先玩,等等,然后(依次顺序),每个人都可以使用他的一个或多个骰子来援引一个上帝,其中他们的价值的总和是正确的等于上帝的数量,或通过。一旦所有的骰子被放置或玩家已经通过,升序,老神给他们的援助他们的教士们赠送礼物:教士们可能不得不失去理智点来获得奖励。在教士们把骰子带回来之后,依次命令每个人将他的盘子放在与他已经标记的另一个建筑物(从房屋开始)相连的一座建筑物上。为了做到这一点,他必须支付所需的域资源。

在日历上标有蓝色标记,发生Raid:首先是Event卡,然后显示Investigator卡。每个Cultist通过加上由于法术,建筑物和其他游戏效果(例如事件,场景等)而增加的任何修饰符来计算他的力量。如果他的力量更大,文人就会得到奖励;如果少了,他就会受到惩罚。

游戏在第十二轮发挥后结束。如果情景有一个节日贺卡,那么它就会被揭示,其效果在这个时候得到解决。“最具有崇拜点的文化者是赢家。”#10;

That flaming column was spouting volcanically. The combustion does not lay warmth, but only the clamminess of death and corruption. – The Festival, H.P. Lovecraft, 1923 In the unimaginable darkness of Kingsport, silent wanderers are called to a profane celebration. Their goal: to invoke unthinkable horrors! A dread terror that is not of this world or any other — but rather from the spaces between the stars — demands your submission. Meanwhile, unwary investigators vainly attempt to halt this appalling chapter in the dark history of Arkham. As the high priest of one of these shadowy cults, you must dominate the city. You will invoke cosmic creatures and unholy gods to receive their "gifts", but you must take care to preserve your sanity and thwart the investigators who seek to stop you. This time, you are the bad guys. Why settle for the lesser evil? Kingsport Festival, a game of bizarre cults set in the terrifying world of Howard Philips Lovecraft, lasts 12 rounds, each divided into six phases. All Cultists roll their dice and the one that rolled the lowest sum will play first and so on, then (in turn order) each one may invoke an Elder God by using one or more of his dice, where the sum of their values is exactly equal to the number of the Elder God, or pass. Once all the dice are placed or players have passed, in ascending order, the Elder Gods give their gifts to the Cultists who invoked them: the Cultists may have to lose Sanity points to receive the rewards. After Cultists have taken their dice back, in turn order each one may place his disk on one Building that is connected to another one he has already marked (starting from the House). To do so, he must pay the Domain resources required. In turns marked with a blue marker on the Calendar, a Raid takes place: first the Event card and then the Investigator card is revealed. Each Cultist calculates his Strength by adding up any modifiers he has due to Spells, Buildings, and other game effects (such as Events, Scenarios, etc.). If his strength is greater, the Cultist receives rewards; if is less, he suffers the penalty. The game ends after the twelfth round is played. If the Scenario has a Festival card, it is revealed and its effects resolved at this time. The Cultist who has the most Cult points is the winner.