玩家评分: 6.2

拥有
拉贡:德鲁伊之地
Lagoon: Land of Druids

桌游极客排名: 3992

本月排名变化: 22

玩家评分: 6.2

玩家人数: 1 - 4 (最佳: 2人)

时长: 60 分钟

难度: 2.73 (中度策略)

适合年龄: 14+

专业评分: 5.79

语言依赖:

大量文本需要阅读

出版年份: 2014

出版商:

| Three Hares Games | (Web published)

设计师:

| David Chott

美工:

| Eduardo Garcia | Chase Velarde | Peter Wocken

桌游类别:

|冒险 |探险 |梦幻

泻湖是一个游戏,其中1-4名玩家(4人作为对手的队伍2)每个都会带领一个德鲁伊队,通过利用其魔法土地的力量来塑造命运,塑造泻湖的幻想世界。景观焕发着三种神力。每个玩家的动作改变了这些能量之间的权力平衡,因此玩家共同决定了泻湖的命运。一个神圣的能量将继承泻湖,最佳服务的玩家赢得了!

世界是用六角砖建造的,每当德鲁伊探索一个网站时,都会从一个袋子里抽出一个新的瓦片。场地瓦片是双面的,每一面代表一个不同的神秘网站,为德鲁伊提供独特的神奇力量。每个网站也被三个神力所组成:Elemeen,Vowelon和Deonin。由于场地瓦片的两面总是与不同的能量相联系,所以每个场地都可以选择哪一种能量在另外两种方面取得进步,以及德鲁伊将使用什么魔法。玩家们也战略性地部署他们的德鲁伊,以解决与他们选择反对的能量相匹配的现场,从世界上移除这样的场所,并将权力平衡倾向于另外两种能量。

最多的站点的能量在游戏结束时的游戏变成了泻湖的命运,而最支持主导能量的玩家是赢家。支持以两种方式进行跟踪。首先,探索球员每次探索一个场地并扩大泻湖的能量范围时,会获得一个符合被探查场地能量的神圣种子记录。这些种子可以在游戏过程中以各种方式消耗,但在比赛结束时,玩家供应中剩下的主要能量的任何种子都值得1分。其次,每当一个玩家解开一个网站,就会从玩家身上移除,放在玩家面前。在游戏结束时,不符合主导能量的未开发的网站每个价值都是2分。

Lagoon is a game in which 1-4 players (4 play as opposing teams of 2) each lead a circle of druids to shape the fantastical world of Lagoon by harnessing the power of its magical lands to bend destiny. The landscape bristles with three divine energies. Every player action alters the balance of power among those energies, and thus the players collectively determine Lagoon’s destiny. One divine energy shall inherit Lagoon, and the player who best served it wins! The world is built using hexagonal tiles, and a new tile is drawn from a bag each time a druid explores a site. Site tiles are double-sided, and each side represents a different mystical site offering a unique magical power to the druids. Each site is also enchanted with one of three divine energies: Elemeen, Vowelon and Deonin. Since the two sides of a site tile are always linked to different energies, every site explored presents a choice of which energy to advance over the other two, as well as what magic will be put into the world for use by the druids. Players also strategically deploy their druids to unravel sites aligned with an energy they choose to oppose, removing such sites from the world and tipping the balance of power towards the other two energies. The energy with the most sites in play at the end of the game becomes Lagoon's destiny, and the player who most supported that dominant energy is the winner. Support is tracked in two ways. First, whenever exploring a site and expanding an energy's reach in Lagoon, the exploring player gains a divine seed token matching the explored site's energy. These seeds can be spent in various ways over the course of the game, but any seeds of the dominant energy remaining in a player's supply at the end of the game are worth 1 point each. Secondly, whenever a player unravels a site, it is removed from play and placed in front of that player. At the end of the game, unraveled sites not matching the dominant energy are worth 2 points each.