玩家评分: 5.7

拥有
Advice

桌游极客排名: -1

本月排名变化: -NaN

玩家评分: 5.7

玩家人数: 2 (最佳: 1人)

时长: - - 分钟

难度: 2 (轻度策略)

适合年龄:

专业评分:

语言依赖:

无依赖

出版年份: 1976

出版商:

| Inquot

设计师:

| Alick Elithorn

美工:

| 暂缺

桌游类别:

|抽象

桌游机制:

|网格移动 |猜拳 |方格网

暂缺

Advice is a sort of checkers variant; each player has four types of piece: priests, lawyers, psychiatrists, and a single "citizen" whom the rest of the pieces try to shepherd to it's goal across the board. Pieces can move a single space or jump any other pieces any number of times. If a piece jumps a subordinate piece of the opponent, it is captured and removed from play. Priests beat lawyers, lawyers beat psychiatrists, and psychiatrists beat priests. Any piece can capture the citizen. The board is a 9x9 grid of squares; each player starts from a home corner and moves towards the opposite (opponents) corner. On every move, a piece must end up farther forward than it began. A number of variants are provided, e.g. "Dictator" where there is no capturing, and one in which players may set up their pieces as they wish. Created by a psychiatrist, the pieces are modeled "according to WH Sheldon's somatotypes" - "priests are round, comfortable, and cuddly, lawyers square and forceful, psychiatrists triangular, lean and edgy."