玩家评分: 7.2

拥有
锻造之王
Forge War

桌游极客排名: 1818

本月排名变化: 6

玩家评分: 7.2

玩家人数: 1 - 4 (最佳: 3人)

时长: 60-180 分钟

难度: 3.75 (重度策略)

适合年龄: 12+

专业评分: 6.23

语言依赖:

少量依赖

出版年份: 2015

出版商:

| Cephalofair Games

设计师:

| Isaac Childres

美工:

| Josh T. McDowell | Jeff Ward

在“伪造战争”中,玩家将扮演一个王国中的铁匠角色,掠夺歹徒,被诅咒的地牢和消防龙。他们被指控从矿山收集矿石,从市场购买武器设计,然后使用这些资源为冒险者伪造武器,这些冒险者将继续追求越来越深的黑暗。如果冒险者成功,他们将以更多的矿石,金钱和其他奖励回报,玩家可以投资回到他们蓬勃发展的武器帝国。“其中,Forge War是一个有意义的投资游戏。 ,通过获取任务发生。然而,任务管理对于玩家来说是具有挑战性的,但是由于所执行的任务并不是立即完成的,而是逐渐进行,变得更加困难。在特定的时间间隔内,玩家将需要为他们的任务添加更多的资源或面对失败。玩家在每轮中通过三个不同的阶段进行游戏。第一阶段包括围绕十六进制网格移动零件,以最大化资源生产。第二阶段是一个市场阶段,具有阻止机制的行动,以获得新的武器计划和其他优势。最后阶段是从可用卡片池中选出的任务的获取和管理。

In Forge War, players will take on the role of blacksmiths in a kingdom rife with marauding harpies, cursed dungeons and fire-breathing dragons. They are charged with gathering ore from the mines, purchasing weapon designs from the market and then using these resources to forge weapons for adventurers who will go on quests to fight back the ever-deepening darkness. If the adventurers are successful, they will return with more ore, money and other rewards with which players can invest back into their burgeoning weaponsmithing empire. At its core, Forge War is a rewarding game of aggressive investment, which occurs through the acquisition of quests. Quest management becomes challenging for the player, however, because quests undertaken aren't completed immediately, but instead progress each turn and become more difficult. At specific time intervals, players will need to add more resources to their quests or face failure. Gameplay cycles through three different phases in each round. The first phase consists of moving pieces around a hex grid to maximize resource production. The second phase is a market phase that features an action blocking mechanic to gain access to new weapon plans and other advantages. The final phase is the acquisition and management of quests, which are selected from a pool of available cards.