在汉萨同盟全盛时期的海港生活,商船和充满贵重物品的箱子;这是来自设计师Wolfgang Kramer和Michael Kiesling的Nauticus的设置。每个玩家运行造船厂,并试图组装各种尺寸的船舶,以便与同样的船只运送货物。时间短,每轮只能执行一次,桅杆和帆的组装必须精确协调,货物只有在船舶完工后才能运输。得益于定制的动作轮,每个人都总是参与游戏的快速行动。“建造最大的船只和运送最有价值物品的人将是最终的赢家。
Harbor life, merchant ships, and boxes full of valuable goods in the heyday of the Hanseatic League – this is the setting for Nauticus from designers Wolfgang Kramer and Michael Kiesling. Each player runs a shipyard and tries to assemble ships of various sizes in order to ship goods with those same vessels. Time is short as each action can be executed only once per round, assembly of the masts and sails must be precisely coordinated, and the goods can be shipped only when the ship is complete. Thanks to the customized action wheels, everyone is always involved in the game's rapid sequence of actions. Whoever builds the biggest ships and ships the most valuable goods will be the winner in the end.