玩家评分: 6.6

拥有
遗迹赛跑
Relic Runners

桌游极客排名: 2164

本月排名变化: 7

玩家评分: 6.6

玩家人数: 2 - 5 (最佳: 3人)

时长: 40-80 分钟

难度: 2.11 (轻度策略)

适合年龄: 10+

专业评分: 6.10

语言依赖:

少量依赖

出版年份: 2013

出版商:

| Days of Wonder

设计师:

| Matthew Dunstan

美工:

| Cyrille Daujean

桌游类别:

|探险

在遗体赛跑者中,每个玩家都扮演一个热衷于剥削和获取在丛林长期失去的部分出土的遗物的角色。每个考古学家都有一个丰富多彩的过去,退休大学教授,前军队长等。并希望成为第一个获得最高胜利点的手,获得最多的胜利。

玩家必须浏览一系列路径才能访问寺庙。考古学家通过口粮限制他们的运动,但幸运的是,他们可以在路上放置标记,以便将来可以自由旅行。玩家们也有一个工具包,可以以三种特殊的方式进行升级,以某种方式打破规则,或者在他们四处走动时为他们提供优势。

每当玩家访问圣殿时,他会令牌。最初,寺庙提供了胜利点或某种形式的游戏中奖金。当采取最后的标记时,遗物被放置在那里被收集。玩家收集不同类型(集合)的遗物的大胜利点,玩家也可以赚取积分,创造长途线路,沿着这些路线走走,收集文物。

In Relic Runners, each player takes on the role of a character keen to exploit and acquire relics that have been unearthed in a long lost part of the jungle. Each would-be archaeologist has a colorful past — retired university professor, former army captain, etc. — and wants to be the first to get their hands on the precious loot to earn the most victory points. Players must navigate a series of paths in order to visit temples. The archaeologists are restricted in their movement by their access to rations, but thankfully they can place markers on paths to allow them to travel for free in future turns. The players also have a toolkit that can be upgraded in three particular ways to break the rules in some way or offer them an advantage as they move around. Each time a player visits a temple, he takes a token. Initially the temples offer up victory points or some form of in-game bonus. When the final token is taken, a relic is placed there to be collected. The players earn large victory points for collecting relics of different types (set collection) and players can also earn bonus points for creating long routes and traveling along these to collect relics.