玩家评分: 6.4

拥有
拆弹小组
Bomb Squad

桌游极客排名: 3752

本月排名变化: 32

玩家评分: 6.4

玩家人数: 2 - 6 (最佳: 4人)

时长: 30 分钟

难度: 2.25 (轻度策略)

适合年龄: 10+

专业评分: 5.82

语言依赖:

少量依赖

出版年份: 2013

出版商:

| Tasty Minstrel Games | (Web published) | Edge Entertainment

设计师:

| Dan Keltner | David Short

美工:

| Luis Francisco | Rob Lundy | George Patsouras

桌游类别:

|即印即玩 |实时

警长挂电话。 “多人质,多枚炸弹。我们起来了。“我们抓住我们的装备,准备机器人并装载货车。这是去时间...#10;一个未知的恐怖组织正在兴起,期待扩散恐惧,同时从他们释放的混乱中获利。你,你的复古城市炸弹小组的同事和你的信任的炸弹小组机器人是那些恶劣的恶棍和复古城的无辜平民之间的唯一障碍。生命受到威胁时间正在滴答作响所以让我们走吧!炸弹队是一个合作的游戏,其中2-6个玩家是一个操作处置机器人的团队的成员,其使命是解除炸弹和拯救人质。玩家们一起工作,为时而对,为机器人提供适当的指示,以实现其任务目标。炸弹队的特点:

实时播放:玩家们每个顺时针旋转一次,并且轮到他们需要的时间尽可能长。然而,有一个定时器实时倒计时,直到炸弹将引爆,所以玩家将希望尽可能高效。

隐藏卡信息:玩家拿着卡片,使得战线面对其他玩家,这要求玩家让对方的英特尔找出他们手中的卡。

有限的沟通:玩家们的卡片可以互相看见,玩家只能通过互相交流的英特尔进行沟通,这提供了他们掌握的卡片的提示。关于需要哪些卡片或者机器人应该去哪里的卡片,可以说明哪些卡片可以播放并被禁止。合作游戏:玩家们都在一起工作,以团队的身份获胜或者失败。

The sergeant hangs the phone up. "Multiple hostages, numerous bombs. We're up." We grab our gear, prep the robot and load the van. It's go time... An unknown terrorist organization is on the rise, looking to spread fear while profiting from the chaos they release. You, your fellow members of the Retro City Bomb Squad, and your trusty Bomb Squad Robot are the only barriers in the way between those dastardly villains and the innocent civilians of Retro City. Lives are at stake — and time is ticking — so let's go! Bomb Squad is a cooperative game in which 2-6 players are members of a team operating a disposal robot with the mission to disarm bombs and save hostages. The players work together, racing against the clock to provide the appropriate instructions for the robot to achieve their mission objectives. Bomb Squad features: Real-time play: Players each take a turn in clockwise order and are free to take as long as they want on their turn. However, there is a timer counting down in real time until the bombs will detonate, so players will want to be as efficient as possible. Hidden Card Information: Players hold their cards so that the fronts are facing the other players, which requires that players give each other Intel to figure out which cards they have in hand. Limited Communication: While players have their cards up and visible to each other, players are allowed to communicate only via the Intel they give each other, which provides hints about the cards they have in their hands. Table talk about which cards are needed, or where the robot should go, and giving implied hints about which cards to play are prohibited. Co-operative game play: The players all work together, winning or losing collectively as a team.