玩家评分: 6.7

拥有
太空学员:骰子对决
Space Cadets: Dice Duel

桌游极客排名: 1780

本月排名变化: 10

玩家评分: 6.7

玩家人数: 4 - 8 (最佳: 8人)

时长: 30 分钟

难度: 2.09 (轻度策略)

适合年龄: 12+

专业评分: 6.25

语言依赖:

无依赖

出版年份: 2013

出版商:

| Stronghold Games

设计师:

| Geoff Engelstein | Sydney Engelstein

美工:

| Michael Christopher | Cody Jones

你的计划很快就在一起。简单本身只要继续关闭与敌人的差距,并在范围内发射。您的船员训练有素,在车站快速工作,只需要你们顶尖的边缘。

向前移动并关闭与敌人的距离。保持屏蔽在前面。我们要走了“传感官说,您可以感觉到桥梁随着发动机的速度而稍微振动。“#10”

“船长,所有传感器都在武器锁上”。 “你可以随意点燃。”一个微笑的笑脸穿过你的脸。在我的纪念!同时启动...等等,他们去哪里了?你看着屏幕,困惑不解,越来越感到不安。“#10;

传感器开始大叫。水晶翘曲!船长他们做了一个水晶翘曲,他们直接在我们后面!“从你的右边,盾牌官员的恐慌声音。 “嗯,船长...我们所有的盾牌都在前面!”#10;

你开始吠叫命令。盾牌,使用我们捕获的水晶来抬起船尾盾。武器,开始将鱼雷移到后管!嗯,让我们离开这里!“船员上班,但你恐惧地看着,因为两个鱼雷从你的仇敌中出来...

〜 ~~~~~~~~~~~~~~~

太空学员:骰子决斗– “团队与团队,实时,蝙蝠滚动游戏的星舰战斗!” &ndash的;在快节奏的战斗中彼此相隔两个太空船。玩家分为两队,每队按照船员的表现进行打击,并组队打败。游戏结束时,一方通过鱼雷或雷矿造成4点伤害来摧毁对手。每艘船都有六座桥站:

工程为其他站发电。 Helm在地图上操纵船。

武器装载鱼雷管攻击敌人。

传感器锁定敌人,因此鱼雷可以击中,并使用干扰器来阻止敌人的锁定。

盾牌有助于保护船舶免受敌方鱼雷的伤害。

拖拉机梁可以抓住强大的水晶,在地图上移动敌方舰艇,并发射地雷。

每个播放器负责一个或多个这些站,或具有整体作用船长协调一切。太空军校学员没有比赛:骰子决斗;相反,游戏继续,玩家尽可能快地行动,直到一方赢了。

Your plan is quickly coming together. Simplicity itself. Just continue to close the gap to the enemy, and launch when within range. Your crew is well-trained and work quickly at their stations, just the edge you need to come out on top. “Engineering, power to Helm. Move forward and close the distance to the enemy. Keep shields in the front. We're going straight in”. You can feel the bridge vibrate slightly as the engines come up to speed. “Captain, all sensors are on weapon lock”, says the Sensor Officer. “You can fire at will.” A slight smirk crosses your face. “On my mark! Launch both tor... Wait, where did they go?” You look at the viewscreen, puzzled, with a growing sense of unease. Sensors starts shouting. “Crystal Warp! Captain they've done a crystal warp and they're directly behind us!” From your right comes the panicked voice of the Shields officer. “Umm, Captain... All of our shields are to the front!” You start barking out orders. “Shields, use the crystal we captured to raise the aft shield. Weapons, start to move the torpedoes to the rear tubes! Helm, get us out of here!” The crew gets to work, but you look on in horror as two torpedoes lance out from your nemesis... ~~~~~~~~~~~~~~~~ Space Cadets: Dice Duel – the "Team vs. Team, Real-time, Dice-Rolling Game of Starship Combat!" – pits two spaceships against one another in quick-paced combat. The players are divided into two teams, each team playing the crew of a ship and winning or losing together based on how well they perform. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines. Each ship has six Bridge Stations: Engineering generates power for the other stations. Helm maneuvers the ship on the map. Weapons loads the torpedo tubes to attack the enemy. Sensors locks onto the enemy so torpedoes can hit, and uses jammers to stop the enemy from locking on. Shields helps protect the ship from enemy torpedoes. Tractor Beams can grab the powerful crystals, move the enemy ship on the map, and launch Mines. Each player is in charge of one or more of these stations, or has the overall role of Captain to coordinate everything. There are no game turns in Space Cadets: Dice Duel; instead the game continues with players acting as quickly as possible until one side wins.