玩家评分: 5.3

拥有
War Law

桌游极客排名: -1

本月排名变化: -NaN

玩家评分: 5.3

玩家人数: 2 (最佳: 2人)

时长: 90 分钟

难度: 3.83 (重度策略)

适合年龄: 12+

专业评分:

语言依赖:

大量文本需要阅读

出版年份: 1993

出版商:

| Iron Crown Enterprises

设计师:

| Coleman Charlton | David Eubanks | Ron Goral | Ross Henton | Lem Richards | Tim Taylor

美工:

| Terry Amthor | Jonathan Hart Eddy | Angus McBride

桌游类别:

|骰子 |梦幻 |中世纪 |模型

暂缺

"The War Law system simulates mass combat in a fantasy setting. The Standard Game is provided for a quick way of resolving large scale combats between two opposing forces in a minimum amount of time. The Standard Game doesn't require a Gamemaster or Referee; instead, the rules provide a set of guidelines that make a GM unnecessary for resolving movement and combat. The Standard Game is an abstracted method for simulating large scale battles without a GM. In that sense, it is more like a military simulation board game than a role playing game." War Law covers morale rules, maneuver rules, ferocity rules, leaders, formations, siege weapons, and historical and tactical considerations. The scale is 50-100 combatants per unit. Each unit has an Offensive Bonus, a Defensive Bonus, an Armor Type, a level, and a shield bonus. In addition, units also have a movement point total and a morale rating. Combat is resolved using percentile dice and an extensive collections of charts. Counters and hexmaps (5/8" hex = 100ft.) are provided, but miniatures can also be used. The turn length is 120 seconds per turn.