玩家评分: 8

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Kampfgruppe Commander: Clash of Armor II – Fast-Playing Rules for Grand Tactical WWII Miniatures

桌游极客排名: -1

本月排名变化: -NaN

玩家评分: 8

玩家人数: 2 (最佳: 1人)

时长: 120 分钟

难度: 3.5 (重度策略)

适合年龄: 12+

专业评分:

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2001

出版商:

| Sovereign Press

设计师:

| David B. Reynolds

美工:

| Don Perrin

桌游类别:

| |模型 |战争 |二战

桌游机制:

|行动点分配 |骰子驱动

暂缺

Command Quality Triumphs Over Superior Numbers! Most WWII rules leave you wondering how the Germans ever won a battle. Usually they fought out-numbered and against opponents with equal or superior equipment. So how did they ever win? The answer lays in their outstanding unit-level leadership. Kampfgruppe Commander places leadership quality at the forefront. Using the game's unique and fast-paced leader activation system, German units simply fight with more options and capabilities than their opponents. And each allied army fights differently with its unique command abilities that develop as the war progresses. Kampfgruppe Commander recreates all aspects of grand tactical mobile warfare using a scale of company-sized, multi-stand units. Infantry battles are as fast-playing and interesting as tank duels. The game's mechanics are fast and simple, yet full of historical flavor. Small to medium sized games can be played in under two hours, or larger battles involving whole divisions in an evening. Suitable for all figure scales from micro to 20mm.