在这个纸牌游戏中,玩家在游戏区内建立移动卡级联,以便让他们的卡到达最后的目的地。
Who stops the water? Tides - the interplay of ebb and flow. Each player rules one of the tides and tries to use it profitably. But which is stronger? Does the land have the strength to defy the water, or does the final tide carry the day? —description from the publisher (translated) In this card game players build up cascades of moving cards across the playfield in order to get their cards to reach the final destination in the opposite corner.