在6世纪末,肯特国王埃瑟伯特(King Ethelbert)建立了古老的罗马城市坎特伯雷(Canterbury),成为他的新首都。在坎特伯雷,有2到4名球员代表萨克森上尉,他们负责将城市建设成繁荣的首都。撒克逊领主必须利用该市的微薄资源建设坎特伯雷25个地区,为公民提供重点服务。
关键服务(从最基础到最负盛名)的水,食品,宗教,国防,商业和文化。这些服务由各区建成的结构提供。然而,只有在该地区已经存在更多基本服务的情况下,才能建立提供更高端服务的结构。例如,撒克逊人不能命令建造一座教堂(提供宗教),除非该地区已经有水和食物。
随着城市建成新建筑,城市越来越多繁荣。每个撒克逊人嫉妒地保卫自己的繁荣和成就,从整个城市本身日益繁荣的角度来看,他们都是有益的。城市资金随着城市繁荣而增长,撒克逊领主必须平衡他们公开审查的资金撤回与其建设项目的雄心。当城市达到繁荣高峰时,游戏结束,最具个人繁荣的玩家赢得了游戏。
游戏对象#10;
内置的每个结构坎特伯雷(Canterbury)为城市和撒克逊人提供了繁荣点。当城市标记通过300繁荣时,有一个最后一轮的游戏,然后游戏结束。最具个人兴趣的玩家赢得了国王的荣誉,并赢得了比赛。
Toward the end of the 6th century A.D., King Ethelbert of Kent established the old Roman city of Canterbury as his new capital. In Canterbury, 2 to 4 players represent Saxon Lords who are charged with building the city into a prosperous capital. The Saxon Lords must use the city's meager starting resources to build up the 25 districts of Canterbury and provide key services to its citizens. The key services are (in order from most basic to most prestigious) water, food, religion, defense, commerce, and culture. These services are provided by structures that are built in the various districts. However, structures that provide higher end services can only be built if the more basic services are already present in that district. For example, a Saxon Lord cannot order the construction of a chapel (which provides religion) unless there is already water and food in that district. As new structures are built in the city, the city grows more prosperous. While each Saxon Lord jealously guards his or her own prosperity and achievements, they all benefit as a whole from the growing prosperity of the city itself. The city treasury grows as the city prospers, and the Saxon Lords must balance their publicly scrutinized withdrawals from the treasury with the ambition of their building projects. When the city reaches the peak of its prosperity, the game ends and the player with the most individual prosperity wins the game. Object of the Game Every structure that is built in Canterbury provides Prosperity Points both to the city and to the Saxon Lord who ordained its construction. When the City Marker passes 300 Prosperity, there is one final round of play, and then the game ends. The player with the most individual Prosperity earns the accolades of the king and wins the game.