玩家评分: 7.2

拥有
轴心与同盟:WWI 1914
Axis & Allies: WWI 1914

桌游极客排名: 2811

本月排名变化: 11

玩家评分: 7.2

玩家人数: 2 - 8 (最佳: 4人)

时长: 60-180 分钟

难度: 2.76 (中度策略)

适合年龄: 12+

专业评分: 5.96

语言依赖:

少量依赖

出版年份: 2013

出版商:

| Avalon Hill | Hasbro | Wizards of the Coast

设计师:

| Larry Harris, Jr.

美工:

| Jim Butcher (II) | Nick Issac | Ryan Sansaver

桌游类别:

|经济 |战争 |一战

这不是第二次世界大战。 “战争结束所有战争”期间的进展以码为单位,不是英里。意大利人在盟军的一边,而土耳其–然后在奥斯曼帝国的中心–是所谓的中央大国的成员之一。帝国德国和奥匈帝国是另外两个主要的中央大国。“主要盟国”有时被称为“协议”,包括大英帝国,法国,意大利,美国和帝国俄罗斯。联盟包括其他历史成员,但他们或多或少落在这些大国之一的指挥和控制之下。事实上,潘兴将军并不坚持要保持廉洁,即使是美国军队本身也只会被替代为法国和英国人。“盟军:1914年第一次世界大战让玩家掌握一个大国,每个都有自己的步兵雕塑;其他雕塑代表盟军或中央大国的炮兵,坦克,飞机和海军阵容。“设计师拉里·哈里斯(Larry Harris)指出,”在玩这个游戏的时候,你会很快意识到这不是第二次世界大战。整个大陆没有大规模的扫射装甲部队和飞机。相反,有一系列坚定的进攻力被同样坚定的军队所抵制。你会发现,你们耗尽的人力和火炮的资源必须以极大的思想和效率来部署。你将会战斗几乎相当数千年的人们的斗争–只有这时才能杀死你的敌人,并为他杀死你,已经变得无法忍受的高效。“#10;#10;

This is not World War II. Progress during "The War to End All Wars" was measured by yards, not miles. The Italians were on the side of the Allies, while Turkey – then at the center of the Ottoman Empire – was one of the members of what was known as the Central Powers. Imperial Germany and the Austro-Hungarian Empire were the two other main Central Powers. The major Allies, sometimes referred to as the Entente, consisted of the British Empire, France, Italy, the United States, and Imperial Russia. The alliance included other historical members, but they more or less fell under the command and control of one of these great powers. In fact, had General Pershing not insisted that its integrity be maintained, even the American army would have found itself as simply being replacements for French and British. Axis & Allies: WWI 1914 puts players in charge of one of the major powers, each with its own infantry sculpt; other sculpts represent the artillery, tanks, aircraft, and naval line-up of either the Allies or the Central Powers. As designer Larry Harris notes, "While playing this game, you will quickly realize that this is not World War II. There are no massive sweeps across continents with blitzing armored divisions and aircraft. Instead, there are a series of determined offensives resisted by equally determined armies dedicated to holding the line. You will find that your depleting resources of men and artillery must be deployed with great thought and efficiency. You will be fighting pretty much the way man has been fighting with each other for thousands of years – only this time the ability to kill your enemy, and for him to kill you, has become intolerably efficient." Despite what the back of the box says about the playing time (1-3 hours) the Avalon Hill website correctly states 8 playing hours for this game!