玩家评分: 7.8

拥有
古代遗物
Antiquity

桌游极客排名: 360

本月排名变化: 7

玩家评分: 7.8

玩家人数: 2 - 4 (最佳: 2人)

时长: 120-180 分钟

难度: 4.32 (重度策略)

适合年龄: 14

专业评分: 7.10

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2004

出版商:

| Splotter Spellen

设计师:

| Jeroen Doumen | Joris Wiersinga

美工:

| Ynze Moedt

来自制造商:“这些领域不再以他们以往的方式产生粮食”,“抱怨农民。 “我们应该在我们的食物用完之前结清新的土地。为什么我们不开始种植橄榄,像我们的邻居?“。车手点头:”自从他们城市人开始崇拜圣乔治之后,我必须进一步前进到新的建筑工地。我现在正到他们建造的新旅馆。我会在那里改马,提供这种负载,他手中的一堆木头在他的头上“到大海以外。在那里开始一些渔业。据说我们很久以前会征服那些橄榄农民。但他们的土地比我们的土地更加污染。“农民点头回答。随着车开始再次移动,他返回田野,收获了最后一蒲式耳的谷物,在三折前曾经是一片郁郁葱葱的森林的树桩之间生长。

古代是一种策略游戏2-4人。它是在中世纪后期在意大利松散建模的环境中设定的。玩家选择自己的胜利条件:他们可以通过选择他们的守护神来关注人口增长,贸易,征服或城市建设。每个策略都需要完全不同的游戏风格。或者你可以选择崇拜圣玛丽亚,这是所有人中最强大的圣人,但是你会期望建立一个与任何其他玩家一样令人印象深刻的文明。

虽然你的经济不断改善,随着越来越多的先进城市纷纷出现新的选择,您所在城市的土地正在逐渐枯竭,迫使您进一步前进,收集您的原材料,直到最后,没有更多的土地被种植。让我们希望你们中的一个在那个时间之前赢得了比赛!

内容:

22每个玩家的颜色(红色,蓝色,黄色和黑色)的木制立方体,4个城市和16个旅馆)4套建筑物。大多数建筑物发生4次,除了储存(16),喷泉(16),购物车商店(16)和渔业(12)

4玩具辅助器具(12)(小)城市地图&1水平板1个饥饿水平的标记(一个平原的木制立方体)

16地图砖#16;六角草标记

污染计数器#种类(谷物,橄榄,葡萄酒,羊,鱼,染料,珍珠,金,石头和木材)

规则手册

From the Manufacturer: "These fields no longer yield grain the way they used to," complains the farmer. "We should settle new lands before our food runs out. Why don't we start farming olives, like our neighbors?" The cart-driver nods: "Ever since them city folks started worshiping San Giorgio I have to travel further and further to new building sites. I'm on my way now to the new inn they built. I'll change horses there and deliver this load," he gestures towards the pile of wood in the cart with his head "to the sea beyond. Gonna start some fisheries there. It is said we'll conquer those olive-farmers before long. But their land is even more polluted than ours." The farmer nods his head in reply. As the cart starts moving again, he returns to the field to harvest the last bushels of grain, growing between the stumps of what used to be a lush forest -- three turns ago. Antiquity is a strategy game for 2-4 players. It is set in an environment loosely modeled on Italy in the late Middle Ages. Players choose their own victory condition: they can focus on population growth, trade, conquest, or city building by choosing their patron saint. Each strategy requires a completely different style of play. Or you can choose to adore Santa Maria, the most powerful saint of all -- but you'll be expected to build a civilization twice as impressive as any other player. While your economy is constantly improving, with more and more advanced cities bringing new options each turn, the land around your cities is slowly being depleted, forcing you to travel further and further to gather your raw materials -- until finally, there is no more land left to farm. Let's hope one of you has won the game before that time!

  • 中世纪-中文规则.pdf下载