玩家评分: 7.5

拥有
Danube 20

桌游极客排名: 9057

本月排名变化: 10

玩家评分: 7.5

玩家人数: 2 (最佳: 2人)

时长: - - 分钟

难度: 2 (轻度策略)

适合年龄: 12+

专业评分: 5.57

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2012

出版商:

| Victory Point Games

设计师:

| Kim Meints

美工:

| Tim Allen | Christopher Magoun | Richard Starke

桌游类别:

|拿破仑时期 |战争

暂缺

Napoleonic 20 #17 When the capture of Vienna failed to bring the Austrians to the bargaining table, Napoleon sought more direct means of ending the War of the Fifth Coalition. His first attempt was a nearly impromptu effort to force a crossing of the Danube, then in full spring flood, with the handful of forces that were immediately available. Almost predictably, the resulting battle of Aspern-Essling resulted in a crushing French defeat. Stung by the setback, Napoleon then spent the next month and a half preparing for another assault at the same site, this time concentrating all available troops to ensure his success. In the ensuing battle of Wagram, the second largest engagement of the Napoleonic era, Napoleon managed to defeat the Austrians but failed to achieve the decisive result he'd hoped for, forcing him to acknowledge that his foes were "no longer the enemy of old." Danube 20 features in a Twin game combo games both the battles of Aspern-Essling and Wagram, allowing players to examine this pair of critical battles fought just across the Danube from Vienna. Featuring low unit density (twenty or fewer pieces) and modest complexity, the game focuses on dramatic, fast-playing turns and creating a strong historical narrative. The use of "story-driven" random event cards and the tracking of army morale provide for operational pauses and the "friction of war" to give players a great feel for the parry-and-thrust of a Napoleonic grand battle as the armies close to bayonet-point to see which will break first! Game Data: Complexity: 5 on a 9 scale Solitaire Suitability: 5 on a 9 scale Scale: Each unit is 1 corps, each hex about 1200 meters, and each turn roughly 3.5 daylight hours (8 hours at night).