玩家评分: 7.7

拥有
法国'40
France '40

桌游极客排名: 3425

本月排名变化: 26

玩家评分: 7.7

玩家人数: 2 (最佳: 2人)

时长: 240 分钟

难度: 2.89 (中度策略)

适合年龄: 12+

专业评分: 5.86

语言依赖:

少量依赖

出版年份: 2013

出版商:

| GMT Games | Kokusai-Tsushin Co., Ltd. (国際通信社)

设计师:

| Mark Simonitch

美工:

| Rodger B. MacGowan | Mark Simonitch

桌游类别:

|战争 |二战

桌游机制:

|板块战争游戏

(从格林尼治标准时间网站:)

法国40包含两个单独的游戏 - 镰刀切割和发电机。两个游戏都使用相同的规则,并分享许多游戏作品,但每个都有一个单独的全尺寸地图。

Sickle Cut:Guderian的驱动器到频道

这个游戏涵盖了关键的一周在1940年5月德国军队打破了米斯的法国线,并在阿布维尔进入大海。比赛开始于5月13日,Case Yellow的第三天。六个装甲师已经通过阿登,现在在默兹河。法国和英国人已经穿过比利时,到达德莱线,掩盖了盖布洛克峡谷。舞台设定了。德国人可以在强烈的反对面前穿过默兹吗?而且,如果可以的话,他们是否能够从桥头堡突破,并在地图上前进,同时受到来自北方和南方的盟军增援的威胁?“#10;发电机:撤退到胜利#10;

这个游戏涵盖了英国人撤离敦刻尔克和撤离。比赛开始于5月24日,英国决定B.E.F.是真正的危险从供应基地切断,最好的选择是前往敦刻尔克海岸。不过德国的很多德国的分部比英国人更接近敦刻尔克。英国人能否在德国人之前到达海岸?他们在撤离时能否在敦刻尔克周边举行八天?“#10;

这两个游戏的规则突出了装甲,空中支援和士气。特殊规则包括:联合重型坦克,戴高乐,罗梅尔,希特勒暂停令和法国命令麻痹。请注意,这两张地图可能会连在一起,供玩家学习5月13日至6月3日的整个时期,但没有组合的游戏场景。

时间尺度:每转1天

MAP规模:每英里4英里

单位规模:部门,旅,团和营

组件:

2纸地图

2张贴子

规则手册

4玩家援助卡

两个6面骰子

设计师:马克西蒙尼奇

地图:马克西蒙尼奇

计数器:艺术马克西蒙尼奇

&#10 ;

(from GMT website:) France '40 contains two separate games - Sickle Cut and Dynamo. Both games use the same rules and share many game pieces, but each has a separate full size map. Sickle Cut: Guderian's Drive to the Channel This game covers the crucial week in May 1940 when the German army broke the French line on the Meuse and raced to the sea at Abbeville. The game starts on May 13th, the third day of Case Yellow. Six panzer divisions have passed through the Ardennes and are now at the Meuse River. The French and British have raced through Belgium to reach the Dyle Line and cover the Gembloux Gap. The stage is set. Can the Germans cross the Meuse in front of strong opposition? And, if they can, will they be able to break out from the bridgeheads and advance across the map while threatened by Allied reinforcements pouring in from the north and south? Dynamo: Retreat to Victory This game covers the British withdrawal to Dunkirk and the evacuation. The game starts on May 24th, the day the British decide that the B.E.F. is in real danger of being cut-off from their supply base and the best option is to head for the coast at Dunkirk. However, many of the German panzer divisions are closer to Dunkirk than the British. Can the British reach the coast before the Germans? Can they hold the Dunkirk perimeter for eight days while they evacuate? The rules for both games highlight armor, air support, and morale. Special rules include: Allied Heavy Tanks, DeGaulle, Rommel, Hitler's Halt Order, and French Command Paralysis. Note that the two maps may be linked together for players to study the entire period from May 13th to June 3rd, but there is no combined game scenario. TIME SCALE: 1 day per turn MAP SCALE: 4 miles per hex UNIT SCALE: Divisions, Brigades, Regiments, and Battalions COMPONENTS: 2 paper maps 2 countersheets Rulebook 4 Player Aid Cards Two 6-sided dice DESIGNER: Mark Simonitch MAP ART: Mark Simonitch COUNTER: ART Mark Simonitch