玩家评分: 8.1

拥有
和谐罗马
Concordia

桌游极客排名: 20

玩家评分: 8.1

玩家人数: 2 - 5 (最佳: 4人)

时长: 100 分钟

难度: 3.09 (重度策略)

适合年龄: 13+

专业评分: 7.90

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2013

出版商:

| 玩乐桌游(尚未发行)(中文)

设计师:

| Mac Gerdts

美工:

| Marina Fahrenbach | Mac Gerdts | Dominik Mayer

桌游类别:

| 古代 | 经济 | 航海

桌游机制:

| 卡牌选择 | 牌库构建 | 手牌管理 | 点到点移动

二千年前,罗马帝国统治了地中海周围的土地。边界和平,省内和谐,统一法律和共同货币,经济蓬勃发展,引起了强大的罗马王朝,扩大到众多城市。引导这些朝代之一,派殖民者到帝国的偏远境界;开发您的贸易网络​​;并安抚古神为他们的恩惠所有人都有机会出现胜利!

康科迪亚是一个和平的经济发展战略,罗马时代为2-5岁的13岁及以上的玩家。玩家必须依靠自己的战略能力来代替骰子或卡片的运气。一定要看你的对手,以确定他们追求的目标和你可以超越他们!在游戏中,殖民者从罗马出来,在生产砖,食品,工具,葡萄酒和布的城市定居。每个玩家以一套相同的扑克牌开始,并在比赛中获得更多的牌。这些卡片有两个用途:“#10;

他们允许玩家在游戏中选择动作。他们在比赛结束时值得胜利(VP)。

Concordia是一个战略游戏,需要提前规划和考虑您的对手的举动。每个游戏都是不同的,不仅仅是因为新卡的顺序出售,而且还是由于城市的模块化布局。 (棋盘的一边显示整个罗马帝国,拥有30个城市,3-5人,而另一个则显示罗马意大利,25个城市为2-4人)。当所有牌已经出售或第一名玩家建造他第15宫,游戏结束。来自神灵(木星,土星,Mercurius,Minerva,Vesta等)的副手最多的球员赢得了比赛。

Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.