玩家评分: 8

拥有
霹雳阿帕奇指挥官
Thunderbolt Apache Leader

桌游极客排名: 1243

本月排名变化: 7

玩家评分: 8

玩家人数: 1 (最佳: 1人)

时长: 90 分钟

难度: 3.22 (重度策略)

适合年龄: 12+

专业评分: 6.46

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2012

出版商:

| Dan Verssen Games (DVG)

设计师:

| Dan Verssen

美工:

| 暂缺

桌游类别:

|飞机 |现代战争 |战争

Thunderbolt-Apache Leader将您带入世界最佳的空中支援飞机的驾驶舱。在Thunderbolt-Apache领导者中,您可以通过峡谷躲避敌方坦克和部队,同时躲避AAA级火力和SAM。

将所有这些重金属填充在一个盒子中,使我们能够扩展正常的Leader组件组!这个游戏配有168张卡片和5张计数器!

Thunderbolt-Apache Leader将您放在全球8个运动中的杂草中。游戏系统通过将战术情境卡与Campaign卡配对来为广告系列创建独特的环境,从而创造了巨大的可重播性。这意味着你在北韩的运动可能是持有行动,力量展示,快速部署或一般战争的一部分。

这个游戏让你指挥一个中队的飞行员和飞机美国关闭空中支援(CAS)飞机在全世界的敌对行动中。每个运动可用的飞机和武器在历史上是准确的。“游戏的主要部分是任务规划。你决定如何武装你的飞机,哪些飞行员最适合任务。飞行员的技术水平被评为。决定哪些飞行员飞行每个任务是一个主要考虑。你的飞行员每一个任务都会变得疲惫不堪。如果飞行员太频繁,他的技能会降低。您的飞行员也可以获得每次飞行任务的经验。这使得一些伟大的决策。你是否应该继续飞行顶级飞行员,进一步疲劳,让他们完成工作,或者让新的球员准备好前进艰辛的任务?

使用区域运动系统快速解决任务战术上的目标。速度和现实主义在这个游戏中占据首要地位。地形卡随机产生每个战场。这些卡包括阻挡你和敌军的视线的山脉。如果你计划正确的话,你可以通过峡谷飞过地球的小睡,并在山脊上尖叫,在敌人面前下火,然后才能做出反应。谨防!在每场战斗中,敌方防空部队将在地图上弹出来,摧毁你的一天,所以看着你们再次飞行!

你解决在敌方土匪发射的每一枚导弹,攻击敌方目标。每个敌方坦克,火炮,APC,步兵等都在战场上由自己的柜台代表。你也可以解决你的飞机上的敌人SAM,AAA和强盗攻击。

这使得一些艰难的选择。你是否首先达到高价值目标,或者拿出敌方的SAM和AAA资产?“雷霆 - Apache领导者”飞机通常能够生存多于一次的攻击。这些飞机崎岖不平,造成人身伤害。这也是您的决策因素。在回家之前,你应该在目标上摧毁敌方坦克多久?如果您的飞机太过分,那么它将无法在第二天飞行。

Thunderbolt-Apache Leader具有一个操作战斗表,可以追踪企图超越您的部门的敌方阵型的进度。您可以选择每天要参与的阵型,并分配您认为最适合任务的空中资产。

如果您曾经演过大黄蜂领袖或幽灵领袖,您将会制作轻松过渡到Thunderbolt-Apache领袖。

& 10; Thunderbolt-Apache领导者包括以下飞机:“A-10A Thunderbolt II”A-10C Thunderbolt II“AH-64A Apache”AH-64D Apache长弓“AV-8B猎兔犬II-AH-1眼镜蛇RQ-1捕食者无人机MQ-1捕食者无人机AC-130幽灵

计划运动:“伊拉克1991”#10;巴基斯坦2013

利比亚1984

伊朗2014年

台湾防务2008年<北韩2011

以色列国防2001年#北大西洋第一次世界大战1986年

Thunderbolt-Apache领导者包括以下武器:Mk.82铁炸弹,Mk.83铁炸弹,AGM-65小牛,AIM-92 Stinger,LAU-68,LAU-61, ECM Pod,AGM-114地狱火,AIM-9 Sidewinder,Mk.20 Rockeye

目标观众:这个游戏对于专家级的军事玩家以及第一次玩家来说都是完美的。核心规则很容易掌握,非常直观,同时仍然给玩家各种各样的决策选择和战术选择。

&10;游戏也可以合作(像我们的其他领导游戏)通过分组飞机和计划/解决任务作为一个团队。

每个任务只需要30到60分钟。

每个运动包括2到6圈你们每天都会飞一个或多个任务。

重新实施:

Thunderbolt / Apache Leader

Thunderbolt-Apache Leader puts you in the cockpits of the world’s best Close Air Support aircraft. In Thunderbolt-Apache Leader, you’ll zoom through canyons hunting enemy tanks and troops while dodging their AAA fire and SAMs. Stuffing all this heavy metal in one box has allowed us to expand the normal Leader component set! This game comes with 168 cards and 5 counter sheets! Thunderbolt-Apache Leader puts you down in the weeds in 8 campaigns spanning the globe. The game system creates immense replayability by pairing a Tactical Situation card with the Campaign card to create a unique environment for the campaign. This means that your campaign in North Korea might be part of a Holding Action, Show of Force, Rapid Deployment, or General War. The game places you in command of the pilots and aircraft of a squadron of U.S. Close Air Support (CAS) aircraft in hostile campaigns around the world. The aircraft and weapons available for each campaign are historically accurate. A major part of the game is mission planning. You decide how to arm your aircraft and which pilots are best for the mission. Pilots are rated for skill level. Deciding which pilots to fly each mission is a major consideration. Your pilots will become fatigued with every mission. If you fly a pilot too often, his skills will degrade. Your pilots also gain experience with every mission flown. This makes for some great decision-making. Should you keep flying the top pilots and further fatigue them to get the job done, or fly the new guys to prep them for the tough missions ahead? Missions are quickly resolved using an area movement system to display tactical combat over the target. Speed and realism take top priority in this game. Terrain cards randomly generate each battlefield. The cards include mountain ranges that block lines of sight from both you and the enemy forces. If you plan it right, you get to fly nap of the earth through the canyons and come screaming over the ridge-line to rain fire down on the enemy before they can react. Beware! During each battle enemy air defenses will pop-up on the map to ruin your day, so watch were you’re flying! You get to resolve every missile launched at enemy bandits, and every air to ground attack against the enemy targets. Each enemy tank, S.P. Artillery, APC, Infantry, etc is represented by its own counter on the battlefield. You also get to resolve the enemy SAM, AAA, and Bandit attacks against your aircraft. While performing each mission, you get to decide how your pilots engage the enemy Bandits, SAMs, and AAA Sites. This makes for some tough choices. Do you hit the high value targets first, or take out the enemy SAM and AAA assets? Thunderbolt-Apache Leader aircraft are usually able to survive more than one attack. These aircraft are rugged and made to soak-up damage. This also factors into your decision-making. How long should you loiter over the target blowing-up enemy tanks before heading for home? If your aircraft is too shot-up, it won’t be able to fly the next day. Thunderbolt-Apache Leader features an operation combat sheet that tracks the progress of enemy formations attempting to overrun your sector. You get to select the formation you want to engage each day and assign the air assets you think are best suited to the task. If you’ve played Hornet Leader or Phantom Leader, you’ll make an easy transition into Thunderbolt-Apache Leader. We’ve included the cards for every pilot to progress in experience from Newbie, to Green, Average, Skilled, Veteran, and Ace! Thunderbolt-Apache Leader includes the following aircraft: A-10A Thunderbolt II A-10C Thunderbolt II AH-64A Apache AH-64D Apache Longbow AH-1 Cobra F-16 Fighting Falcon AV-8B Harrier II AC-130 Spectre RQ-1 Predator UAV MQ-1 Predator UAV Scheduled Campaigns: Iraq 1991 Pakistan 2013 Libya 1984 Iran 2014 Taiwan Defense 2008 North Korea 2011 Israel Defense 2001 North Atlantic WWIII 1986 Thunderbolt-Apache Leader includes the following weapons: Mk.82 Iron Bomb, Mk.83 Iron Bomb, AGM-65 Maverick, AIM-92 Stinger, LAU-68, LAU-61, ECM Pod, AGM-114 Hellfire, AIM-9 Sidewinder, Mk.20 Rockeye Target Audience: This game is perfect for both expert level military gamers as well as first time gamers. The core rules are easy to grasp and very intuitive, while still giving players a wide variety of decision-making options and tactical choices. The game can also be played co-op (like our other Leader games) by splitting-up the aircraft and planning/resolving missions as a team. Each mission requires only in 30 to 60 minutes. Each campaign consists of 2 to 6 turns in which you’ll fly one or more missions each day. Re-implements: Thunderbolt/Apache Leader