玩家评分: 6.5

拥有
远大前程
Manifest Destiny

桌游极客排名: 4595

本月排名变化: 30

玩家评分: 6.5

玩家人数: 3 - 5 (最佳: 5人)

时长: 180 分钟

难度: 3.18 (重度策略)

适合年龄: 12+

专业评分: 5.74

语言依赖:

大量文本需要阅读

出版年份: 2005

出版商:

| GMT Games

设计师:

| Bill Crenshaw

美工:

| John Gast | Rodger B. MacGowan | Mark Simonitch

桌游类别:

|文明建设 |经济 |政治

Manifest Destiny是一个卡驱动的多玩家战略游戏,从殖民时期到现在,在北美设置了3到5名玩家。由比尔·克伦肖(Bill Crenshaw)设计,作为文艺复兴时代的继承者,由肯·古特穆斯(Ken Gutermuth)开发,“清单命运”将早期更长的文明游戏的战略组成部分与流线型欧洲游戏的优雅相结合。在某些方面让人联想起它的前辈,玩起来就显得简单快捷。为了吸引广泛的游戏玩家,Manifest Destiny结合了几个独特的要素,需要战略平衡才能取得成功。

每个玩家控制一个商业帝国,因为它扩展到包含整个非洲大陆新市场的地区。玩家使用现金购买进阶和令牌。进步让玩家在游戏过程中有更多的功能。令牌用于领土扩张,购买先锋,城市和额外的卡片。每个游戏都是独一无二的,没有标准的胜利之路。游戏有几个要素可以保持所有玩家的竞争力;卡和进度旨在帮助落后的玩家。你如何平衡竞争的机会将决定你是否实现你的命运。

Manifest Destiny is a card-driven multi-player strategy game for 3 to 5 players set in North America from colonial times to the present. Designed by Bill Crenshaw as the successor to the Age of Renaissance, and developed by Ken Gutermuth, Manifest Destiny combines the strategic components of earlier, longer civilization-based games with the elegance of streamlined European gaming. While reminiscent of its predecessors in some respects, it is significantly simpler and quicker to play. Designed to appeal to a wide range of gamers, Manifest Destiny combines several unique elements that require strategic balancing to succeed. Each player controls a mercantile empire as it expands into territories containing new markets across the continent. Players use cash to purchase Progressions and tokens. Progressions give players additional capabilities during the game. Tokens are used for territorial expansion and to purchase Pioneers, cities and additional cards. Each game is unique, with no standard path to victory. The game has several elements that keep all players competitive; cards and Progressions are designed to assist lagging players. How you balance the competing opportunities will determine whether you achieve your destiny.