玩家评分: 6.6

拥有
飞船商人
Starship Merchants

桌游极客排名: 4645

本月排名变化: 40

玩家评分: 6.6

玩家人数: 2 - 4 (最佳: 4人)

时长: 90 分钟

难度: 2.7 (中度策略)

适合年龄: 14+

专业评分: 5.73

语言依赖:

少量依赖

出版年份: 2012

出版商:

| Toy Vault, Inc.

设计师:

| Joe Huber (I) | Thomas Lehmann

美工:

| David J. Coffey | Zac Pensol | Chris Quilliams

桌游类别:

|经济 |科幻 |宇宙探索 |交通

4049:太空旅行曙光后,千禧年,银河系繁荣昌盛。但随着人类及其邻国的殖民化,资源的迅速增长是显而易见的。一个接一个地,新的地质发现彻底改变了土地,建筑和能源技术。矿物Ice-9的低温特性允许生命给水在不可居住的行星上流动。结晶的钴被意外地发现是非常强的,耐极端的压力。氘一个单一的块可以为一个蔓延的大都市提供一个月!

作为一个富有的企业家,你必须探索寻找珍贵矿物的空间的边缘。你会买最快的船在这个行业还是雇用最好的飞行员在星系?购买最新的最先进的小工具,投资于行星式炼油厂,还是偿还上涨的债务?你运送的货物可能值得财富,所以抓住你的头盔和套装!宇宙和山峰的信誉呼唤!在星海商人中,每个玩家都会经营一家刚刚成立的公司,希望在利润丰厚的采矿业中占有一席之地。玩家将购买星舰,探索星系,并为星际信贷提供货物,同时拓展业务。

从造船厂开始并在码头结束,玩家将沿着四个象限顺时针移动完成整个业务周期。在每一回合中,玩家可以在当前象限中执行一个动作,或者前进到下一个动作,在那里执行动作。随着玩家采取行动或推动他们分散在所有四个象限,同时完成个人商业周期。

船厂是您可以买到一个快速的侦察兵或重型负载拖轮。市场是可以购买齿轮,飞行员,炼油厂和索赔的地方。在带上,星舰是通过消耗能量来探索,拾取地雷,或飞往另一个目的地。最后的象限是Dock,交付的货物是交易信用的。

结束轮到在码头的100多个信用的玩家可以宣布Final Run,结束比赛。但是在完成Final Run后,得分最高的玩家赢了!

4049: The galaxy hums with prosperity and peace two millennia after the dawn of space travel. But as mankind and its neighbors colonized the stars, the burgeoning need for resources was apparent. One by one, new geological discoveries revolutionized terraform, construction and energy technology. The sub-temperature properties of the mineral Ice-9 allowed life-giving water to flow on uninhabitable planets. Crystallized Cobalt was accidentally found to be incredibly strong, resistant to extreme pressure. And a single chunk of Deuterium could power a sprawling metropolis for a month! As a plucky entrepreneur you must explore the edges of space searching for precious minerals. Will you buy the fastest ship in the sector or hire the best pilot in the galaxy? Purchase the latest state-of-the-art gadgets, invest in planetary refineries, or pay off your rising debt? The cargo you haul could be worth fortune, so grab your helmet and suit up! The cosmos and a mountain of credits call! In Starship Merchants, each player runs a fledgling corporation looking to stake a claim in the lucrative mining business. Player will buy starships, explore the galaxy and deliver cargo for interstellar credits, all the while expanding their operations. Starting at the shipyard and ending at the dock, players will move clockwise around the four quadrants on the board to complete an entire Business Cycle. During each turn, a player either performs one action at the current quadrant or advances to the next, performing an action there. As players take actions or advance they spread apart across all four quadrants while completing individual Business Cycles. The Shipyard is where you can buy a speedy scout or a heavy load bearing tug. The Market is where Gear, Pilots, Refineries, and claims can be purchased. In the belt, starships are run by spending energy points to explore, pickup mines, or fly to another destination. The final quadrant is the Dock where delivered cargo is traded for credits. A player that ends his turn at the Dock with 100+ credits can declare the Final Run, ending the game. But after completing the Final Run, the player with the most credits wins!