玩家评分: 6.6

拥有
心脏发作
Infarkt

桌游极客排名: 4937

本月排名变化: 24

玩家评分: 6.6

玩家人数: 2 - 5 (最佳: 4人)

时长: 45 分钟

难度: 1.7 (毛线)

适合年龄: 10+

专业评分: 5.71

语言依赖:

无依赖

出版年份: 2011

出版商:

| Arclight | Czech Board Games | Efko

设计师:

| Vladimír Brummer

美工:

| Karel N. Moravec

桌游类别:

|幽默 |医疗 |聚会

你的日常工作激烈地竞争了一切空闲时间和耐心的家庭生活的需求和兴趣爱好。野生夜生活,懒惰和其他罪恶的后果几乎不平衡,偶尔的体育活动爆发和多或少的随机抽搐在健康的生活方式。

熟悉的声音?不,我们不是在谈论你的生活,而是关于你在Infarkt(“心脏病攻击”)中的反对意见,这是一个派对游戏,你希望成为参加派对的最后一个;每个玩家都有一个单独的玩家板,她将跟踪她的血压,抑郁症,肺部的健康状况,体重等等。每个人都尽可能健康,口袋里也有一些钱(1美元)。每轮,一些等于玩家人数的一张事件卡被揭示。反过来,每个玩家将选择一张活动卡,并受到该卡的影响,根据需要移动她的健康指标。你用完了气体吗?还是有一阵腹泻?人,生活吸吮,玩家们同时部署三个动作标记,以表明当天计划去哪里:超市,办公室,药店,跳蚤市场,健身房等等。反过来,玩家然后以他们想要的任何顺序执行他们所有的三个动作。也许你会打到办公室赚钱,但是要使你的抑郁症变得更加激烈。到超级市场的​​旅行将让你买食物,然后你可以在晚上在家吃饭或给你的邻居来参加派对。强迫他们吃蛋糕,吃脂肪!如果你手头有额外的钱,你可能想去药房买药;你永远不知道药剂师会给你什么,但是如果你不喜欢它(或者你已经获得的食物),你可以打跳跳市场来交换食物和药物。可能会收到一些变化的交易。

在回合结束时,你检查你的健康水平,看看你的身体是否恶化,没有你甚至知道。例如太郁闷,抑郁症只会变得更糟;高血压会影响你的血液中胆固醇水平,反之亦然。如果一个健康指标上升到列顶部的墓碑,那么你已经离开了你的最后一个,现在已经不在场了。 (每个人都必须筹备葬礼,如果他们无力为像你这样的好朋友葬送一个体面的埋葬,就会陷入沮丧。)游戏中最后一位玩家在其他人的坟墓中赢得和跳舞!

Your day job fiercely competes for every bit of free time and patience with the demands of family life and the lure of hobbies. The consequences of wild nightlife, sloth and other sins are barely balanced by the occasional burst of sport activity and more-or-less random jabs at a healthy lifestyle. Sound familiar? No, we are not talking about your life, but about what you are up against in Infarkt ("Heart Attack"), a party game in which you want to be the last one left at the party – literally. Each player has an individual player board on which she'll track her blood pressure, depression, lung health, weight and so on. Everyone starts out as healthy as possible, with some money ($1) in the pocket, too. Each round, a number of event cards equal to one more than the number of players is revealed. In turn, each player will choose an event card and suffer the effects of that card, moving her health indicators as needed. Did you run out of gas? Or have a bout of diarrhea? Man, life sucks. Players then simultaneously deploy three action markers to indicate where they plan to go that day: the supermarket, the office, a pharmacy, a flea market, the gym, and so on. In turn order, players then execute all three of their actions in whatever order they desire. Maybe you'll hit the office to earn money, but at the cost of having your depression grow more intense. A trip to the supermarket will let you buy food, which you can then eat later at home or give to your neighbors who come to the party you throw. Force them to eat cake and get fat! If you have extra money on hand, you might want to visit the pharmacy to buy drugs; you never know what the pharmacist will give you, but if you don't like it (or the food you've acquired), you can hit the flea market to swap food and drugs – and maybe pick up some change in the bargain. At the end of the round, you check your health levels to see whether your body is deteriorating without you even knowing. Get too depressed, for example, and the depression only gets worse; high blood pressure can affect your blood cholesterol level, and vice versa. If a health indicator rises to the tombstone at the top of the column, you've partied your last and are now out of the game. (Everyone else has to chip in for the funeral, suffering depression if they can't afford to pony up for a decent burial for a good friend like you.) The last player alive in the game wins and dances on the graves of everyone else!

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