玩家评分: 7.3

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购买实体版桌游

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雷霆赛车
Thunder Alley

桌游极客排名: 983

本月排名变化: 11

玩家评分: 7.3

玩家人数: 2 - 7 (最佳: 4人)

时长: 90 分钟

难度: 2.39 (轻度策略)

适合年龄: 10

专业评分: 6.61

语言依赖:

中度, 需要翻译或者贴条

出版年份: 2014

出版商:

| GMT Games

设计师:

| Jeff Horger | Carla Horger

美工:

| Rodger B. MacGowan | Kurt Miller

桌游类别:

|竞速 |体育

桌游机制:

|手牌管理 |竞速

雷霆是一款2&ndash的股票赛车游戏; 7名玩家具有卡驱动模拟的感觉和灵活性。起草,团队合作,事故,黄旗,坑策略,努力打圈,冲刺等等都包括在内,并带来赛车的感觉。玩家控制不了一辆车,而是一队3– 6辆车。因此,每场比赛不仅仅是方格的旗帜,而是为了使您队中每辆车的得分最大化。获胜是重要的,但是如果只有一辆车穿过终点线,你的球队可能会在赢家的圈子外面看到。

这个游戏包括四种不同类型的运动,通常有很多汽车与玩单卡,每种类型都有它的地点和时间:

独奏动作让你脱离包装。草稿和追求运动最适合保持您的车队在一起。引导运动可以创造出一组向前方移动的汽车。

转弯很快,每场比赛都很重要,赛道情况很流畅。在错误的情况下错误的行动可能是灾难性的,因为你可能被遗漏在草案中,而且一个人也是如此。经验丰富的玩家将能够确定目前情况下最佳的运动方式。“####################汽车在比赛过程中遭受磨损,需要停下脚步。轮胎磨损,悬挂困难,燃油问题以及主要的发动机和变速箱问题都是在游戏中建模的。如果你感到幸运,你可能会试着把它放在一起,希望一个黄旗出来,引起大规模的冲击。等待黄色,永远不会来,因为剩下的包裹移动你的破旧的汽车可以疯狂。更重要的是,事件平台可以使您的策略得到回报或惩罚您,因为您未能采取预防措施。事故,黄旗,恶化的情况和恶化的汽车都是游戏的一部分。所有的完美战略都可能会被那些雨云脱轨吗?

包括在游戏中的是四种不同的赛道:一个三椭圆超高速公路,用于广泛开放的独轮赛车和短轨对于紧凑的轮对保险杠车决斗。每个赛道使用相同的赛车牌,但在一个赛道上最有效的牌可能在另一个赛季没有用。该游戏还包括一个道路路线和3个(三角形)跑道的第二板。

大多数赛车游戏要求大量的玩家玩最好的游戏。雷霆队的一个不寻常的奖金是非常可玩和令人兴奋的双人版本,一边有六辆车。

Thunder Alley is a stock car racing game for 2–7 players with the feel and flexibility of a card-driven simulation. Drafting, teamwork, accidents, yellow flags, pit strategy, working to lead laps, and sprints to the finish are all included and bring the feel of racing to the game. Players control not one car, but a team of 3–6 cars. Thus, each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important, but if only one car crosses the finish line, your team might end up outside the winner's circle looking in. The game includes four different types of movement, often with many cars moving with the play of a single card, and each type has its place and time: Solo movement allows you to break away from the pack. Draft and pursuit movement are best used for keeping your team of cars together. Lead movement can create a pack of cars that moves toward the front. Turns are fast, each play is important, and the track situation is fluid. The wrong movement in the wrong situation can be disastrous, with you possibly being left out of the draft and all alone. Experienced players will be able to identify the best type of movement for the current situation. Cars suffer wear over the course of a race and need to take pit stops. Tire wear, suspension difficulties, fuel issues, and major engine and transmission problems are all modeled in the game. If you feel lucky, you might try to hold it together just a little bit longer in hopes that a yellow flag will come out and cause a mass rush into the pits. Waiting on a yellow that never comes can be maddening as the rest of the pack moves by your worn-out car. What's more, an events deck can make your strategy pay off or punish you for your failure to take precautions. Accidents, yellow flags, worsening track situations, and deteriorating cars are all part of the game. Could all of your perfect strategy be derailed by those incoming rain clouds? Included in the game are four different race tracks: a tri-oval super speedway for wide-open free-wheeling racing and a short track for a tight wheel-to-wheel bumper car duel. Each track uses the same deck of racing cards but the cards that work best on one may be useless in the other. The game also includes a second board with a road course and and 3 turned (triangle) raceway. Most racing games call for a large number of players to play the game at its best. An unusual bonus for Thunder Alley is the very playable and exciting two-player version with six cars on a side.