玩家评分: 6.5

拥有
城市大亨
City Tycoon

桌游极客排名: 3502

本月排名变化: 24

玩家评分: 6.5

玩家人数: 2 - 5 (最佳: 3人)

时长: 60-120 分钟

难度: 2.81 (中度策略)

适合年龄: 10+

专业评分: 5.85

语言依赖:

无依赖

出版年份: 2011

出版商:

| Pegasus Spiele | Rebel Sp. z o.o.

设计师:

| Hubert Bartos | Łukasz S. Kowal

美工:

| Jakub Babczyński | Jarek Nocoń | Wojciech Rojek

桌游类别:

|城市建设 |经济 |交通

来自发行商的游戏说明:“城市大亨”玩家承担商人投资自己的资本扩张城市的角色。他们的主要目的是提高生活水平,从而提高公民的幸福。它们已经达到了市议会要实现的一系列项目,但缺乏资金。通过巧妙地选择计划,使用可用空间和决定哪些项目的钱应该花在他们身上,他们将扩大城市并争取最友善的公司的头衔。

在游戏中,游戏板块由放置瓷砖的玩家扩大,每块瓷砖代表一块城市,一个可能需要提供电力或水的地区,以换取一些好处。一些瓷砖需要供应奢侈品;他们产生他们;其他人只给予幸福点,如医院。资源是常见的,每个人都可以从发电站和水厂购买。然而,这些资源并不是无限制的,它们的使用必须有良好的计划。还要记住,你必须通过自己的地区运送原材料来支付对手。

城市大亨的游戏过程分四个阶段,每个建筑越来越大,更令人印象深刻同时要求更多的资源和更好的利益。玩家很快会注意到他们之间的关系,并可能会选择几种可能的策略来开发他们的投资,例如,专注于赚钱,构建评分建筑物以排除其他的一切。这些策略中的每一个都有其优点和缺点,其他玩家的行为可能会迫使您在新的方向上扩展,并改变您的策略。

Game description from the publisher: In City Tycoon players assume the role of businessmen investing their own capital in expansion of the city. Their main purpose is to increase the standard of living, and thus the happiness of its citizens. They have within reach a whole range of projects that the city council wants to achieve, but which lack the funds. By skillfully selecting plans, using available space and deciding which projects their money should be spent on they will be expanding the city and competing for the title of the most people-friendly company. During play, the game board is expanded by players laying down tiles, with each tile representing a piece of the city, a district that might need to be provided with electricity or water in exchange for receiving some benefit. Some of the tiles require a supply of luxury goods; others generate them; others give only points of happiness, such as the hospital. Resources are common, and each of them can be bought by players from power stations and waterworks. These resources, however, are not unlimited and their use must be well planned. Keep in mind, too, that you must pay opponents when transporting raw materials through districts they own. Game play in City Tycoon passes through four stages, and in each of them the buildings get larger and more impressive while at the same time requiring more resources and giving better benefits. Players quickly notice the relations between them and may choose several possible strategies to develop their investments, for example, focusing on making money, constructing scoring buildings to the exclusion of all else. Each of these strategies has its pluses and minuses, and the actions of other players might force you to expand in new directions and change your tactic.