玩家评分: 6.3

拥有
魔城夺宝
TSCHAK!

桌游极客排名: 4505

本月排名变化: 38

玩家评分: 6.3

玩家人数: 2 - 4 (最佳: 4人)

时长: 40 分钟

难度: 1.56 (毛线)

适合年龄: 13+

专业评分: 5.74

语言依赖:

无依赖

出版年份: 2011

出版商:

| GameWorks SàRL

设计师:

| Dominique Ehrhard

美工:

| Vincent Dutrait

桌游类别:

|卡牌游戏 |梦幻

TSCHAK!”是一个纸牌游戏,每个人都用完全相同的手玩。但是,为了避免恶魔和更大的怪物,谁将会最成功地去寻找最宝贵的财宝,甚至更好的传奇权力?“#TS

TSCHAK的卡牌!由十二个巫师(蓝色),十二个战士(绿色),十二个矮人(红色)和四个文物(紫色)组成。在第一轮之前,玩家会收到三名巫师,战士,矮人和一件神器。 (当玩不到四名玩家的时候,对虚拟玩家进行交易,这些在本轮没有使用。)通过在三个等级中的每一个上放置一个怪物和一个宝库来建立保持。 ;玩家现在攻击守门员,试图避免怪物和追求宝藏。在一级,玩家从他们手中选择一张牌,揭示它,选择另一张牌,揭示它,选择第三张,并显示出来。玩家必须创建一个具有三种不同颜色的冒险者团队,然后比较这些团队的优势(卡值的总和)。 (变色龙巫师等于桌面上最强的巫师,这个神器是你团队中最弱的角色的两倍)。最弱的队伍获得了怪物牌,这是一个点,而最强的球队获得了宝卡,通常是积极的。领带被打破了最强的巫师,然后赞成巫师与魔杖,然后是最强的战士,等等。在第二级,玩家显示一张牌,然后一对的卡,然后比较优势。在第三级,玩家同时显示三张牌。玩家然后比较最后一张牌,根据最后一张牌的强度,获得0-3金牌。一旦所有十张牌都被玩过,每个玩家将他的全部手牌传给他的左邻居,一个新的地牢被创建,你现在玩与你坐在右边的玩家相同的牌。四轮之后,比赛结束,球员统计了分数。一些珍宝和怪物值得一定数量的积极或消极的点数;其他人值得你收集的数字的平方(无论是正面还是负面);额外的宝藏具有特殊的能力,如从您收集的瓷砖中消除一个怪物卡。得分最高的选手获胜。

良好的手管理,双重猜测,一点运气,胜利是你的!

TSCHAK!' is a card game in which everybody gets to play with exactly the same hands. But who will be the most successful in avoiding the troglodytes and bigger monsters, while going for the fattest treasures, or even better, the legendary rings of power? The card deck in TSCHAK! is composed of twelve wizards (blue), twelve warriors (green), twelve dwarfs (red) and four artifacts (purple). Before the first round, a player receives three wizards, warriors and dwarfs and one artifact. (When playing with fewer than four players, deal out hands to virtual players; these are not used during the current round.) Set up the keep by placing one monster and one treasure tile face up on each of the three levels. Players now assault the keep, trying to avoid the monsters and claim treasure. On the first level, players choose one card from their hand, reveal it, choose another, reveal it, choose a third, and reveal it. A player must create a team of adventurers with three different colors, and the strengths of these teams (the sum of the cards' values) are then compared. (The chameleon wizard with a ? equals the strongest wizard on the table. The artifact doubles the weakest character on your team.) The weakest team gets the monster card, which costs points, and the strongest team gets the treasure card, usually positive points. Ties are broken in favor of the strongest wizard, then in favor of the wizard with the wand, then the strongest warrior, and so on. On the second level, players reveal one card, then a pair of cards, then compare strengths. On the third level, players reveal three cards at the same time. Players then compare the last card in hand, gaining 0-3 gold depending on the strength of that final card. Once all ten cards have been played, each player passes his whole hand to his left neighbour, a new dungeon is created, and you now play with the same cards as the player sitting to your right. After four rounds, the game ends and players tally their points. Some treasures and monsters are worth a set number of positive or negative points; others are worth the square of the number of them you've collected (whether positive or negative); additional treasures have special abilities, like eliminating one monster card from the tiles you've collected. The player with the highest score wins. Good hand management, double-guessing, a tad of luck, and the victory is yours!